Turtle Cove

Location
Capital city of the Windborne located in the Balmy Isles.

Physical Description
Because of the warm climate the houses in Turtle Cove are lightly build and have just about no insulation. Lightly in Turtle Cove doesn’t mean unsteady though because of the constantly blowing winds. The only palm tree, the Windborne were hoping to see in the Balmy Isles, is in the hanging sign of the Palmy Flagon.

Inhabitants & Culture
Most of the inhabitants are Windborne but the occasional Enkindler or Aureate comes looking for a new life in the Balmy Isles. Halcyans are valued residents because of their superior ability to work as a lookout for a ship.

The Windborne make their living almost solely related to the ocean. Those who don’t belong to a ship’s crew work at the docks, as fishermen, as sailors or as shipwrights. Just about every Windborne dreams of sailing the seas of Venturia and most of them end up doing so. Sailing the seas is all but required of a Windborne in their culture, returning with extravagant and ravishing stories to tell when they return.

Hazards
Mostly just the warm climate. If one isn’t used to it, it might cause trouble at the beginning in forms of sunburns and dehydration.

History
Turtle Cove was founded when Enkindlers from the White Dunes, where two different plagues hit, were forced to abandon their home and look for a new one. The Enkindler-refugees were turned down by the Silver Court and needed to look elsewhere. They braved the Torrids and ended up on the Balmy Isles and made it their home.