Gods, Metaphysics & Magic

There is no single pantheon recognised, let alone worshipped, by all the peoples of Venturia. Instead, a varied and often confusing multitude of gods can be found in temples and wayshrines. Some deities are reviled rather than praised in prayer, and some lay forgotten by all but a handful of faithful followers. Chief deities recognised by most, if not all, peoples in the world of Venturia Ylitimo, the stern father god of justice and the sun Raya, the god of “in-between spaces” who dwells in the Dreamlands Valpas, the protector god of responsibility and community Haltia, the god of creative chaos and mischief Kullas Aureus, the god of trade and prosperity Alilauri, the terrifying defiler of all life, and creator of monstrosities The Overseer, the keeper of souls and ruler of the Crystal Caves Other important gods and cultural icons Unity, the Elven god of protection and cooperation The Magister, the god-emperor of the Radiant Empire who governs in matters of magic, learning and academic rigor The Smith, the god of craftsmen and the creator of Gieldans The Wonderer: a Halcyan god of exploration, curiosity and messengers The Sleeper, an ancient and powerful being that lives in the ocean and is worshipped by an Enkindler cult called the Awakeners.

Gods of somewhat lesser renown (but still important) Armo (general, Aureates): clemency, mercy, healing Kosto (general, Orcs, Enkindlers): vengeance Hekuma (general): passionate love, romance, music & dance, literature & poetry Voitto (general): hunting, competition Taisto (general, Enkindlers): warfare, strategy Lumo (general): daylight, truth, dawn Vehma (general): nature, fertility, agriculture The Overseer (general, Machinoids): keeper of souls The Owl (Shifters): fate, destiny, the moon Villanous gods feared by many and worshipped by few Alilauri (general): life, corruption, perversion The Sleeper: end-times, occult knowledge, time The Nightmare: nightmares, The Dream Plague Fleetwit: treacherous waters The Shadow: creator of the Weirdlings Kruggh (Orcs/Kaunos): creator of the Kaunos The Dreamlands A wild, aetherial plane that binds all possible worlds together, and is the source of all dreams and nightmares. Each individual experiences the Dreamlands as an environment familiar to them, i.e. a Windborne sailor would perceive it as an ocean on which the different worlds appear as islands, while an Orc ranger might see mountains and groves on a flat plain. The Crystal Caves The domain of the Overseer, abode of dead souls and the origin of Glow, this primeval cave of blue crystal contains the barely conscious souls of the deceased. Glow An ectoplasmic substance that is magical power given form. To the mortal eye it appears as luminescent blue lighter-than-air liquid. Glow can be spent to reanimate dead beings by performing a ritual of exchange with the Overseer.

Aamunkoi